;

Kade Markoux
Advanced / Senior LevelI build stylized sci-fi action environments and gameplay systems using Blender, Unreal Engine 5, Blueprints, and Generative AI
Role interests:
- generative ai
- prompt engineering
- Product
- computer vision
- Engineering
Skills:
- 3d modeling
- level design
- blender 3d
- game development
Regional interests:
- North America
Country interests:
- Remote
- united states
- Yes
Remote only:
I’m a creative developer specializing in stylized sci-fi environments and action-focused gameplay systems built in Unreal Engine 5 and Blender. With a background in modular design, Blueprint scripting, generative AI workflows, and 3D asset creation, I blend technical precision with imaginative worldbuilding. Whether I’m crafting glowing wire kits, cinematic UI motion, or prototyping gameplay loops like Nuclear Golf, I focus on delivering immersive, visually-striking experiences. I’m passionate about creating tools and content that empower indie devs, players, and learners alike.
Job Types:
- Full Time
- Part Time
- Freelance
- Internship
- Contract