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Stefan B.

Stefan B.

Computer Vision Engineer · Senior

Bulgaria · Active in the last 24h

Professional Overview

I'm a Software Engineer with 20 years of experience in Computer Vision and Graphics. I researched and developed a pioneering system for digital human creation at Avatar-Me; scan data processing, inspection and calibration methods for 3D Scanners and RoboCMM. I led projects in automatic robot path generation and robotic scanning. I was a lead engineer of Chaos' V-Ray, the Academy Award-winning ray tracer for the film, automotive and Archviz industry. My work has been featured in Hollywood productions like Avatar and Game of Thrones and ads for Porsche, Ferrari, Audi, Ford, and Mercedes My work at Colossyan spanned talking avatar generation, neural rendering, multi-view reconstruction, Gaussian splatting, expressive video generation, leveraging Gen AI and ML tools. At Arbrea Labs I created a human body 3D reconstruction pipeline and a model for predicting "before" and "after" correspondences for plastic surgery. My current work is focused on 3D reconstruction, Generative AI, diffusion transformers and voice cloning. My experience and professional interests include also AR/VR, rendering, visualization and simulation, Gaussian splats.

Areas of Expertise

computer vision

Develop image recognition, object detection, video analysis, and multimodal AI systems for real-world applications.

AI & Machine Learning Engineers

Design, train, and ship production ML models — from data pipelines to model inference at scale. Covers supervised learning, neural networks, LLM integration, and model optimisation.

Open to

Contract Freelance Full-time Contract-to-hire

AI Expertise

computer vision Generative Media (Image, Video & Audio) AI & Machine Learning Engineers Voice & Conversational AI

Skills

Python Stable Diffusion Computer Vision PyTorch Text-to-Speech

Experience Level

Senior

Current location

Bulgaria

Time Zone

Sofia UTC+2

Primary Work Language

English

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